Tuesday, January 8, 2008

Free Frequency Of Astra

Class: Rogue Outland

Thief

The thief commonly called "fufu" for its peculiarity has to be stealthy is a large class of DPS (damage per second). It is capable of inflicting great damage in minimum time. In addition to this, he is willing to "stun" (read: knock out) his opponents. Have no doubt, if the thief has the advantage over you in PvP (players against players in French), it will be hard to discard.
There is also a very good class in PvE (players against enemies) can infiltrate dangerous areas undetected. He fought most often with spike / swords on which he applies powerful poisons to slow or inflict damage on his enemies. In addition he has ambidextrous like the hunter, which allows him to use two weapons at once.
I'd end this little description of the class by saying that it can also defuse the traps or force the locks on doors and treasure chests. It remains very fragile having access only to leather, so be careful not to over expose.





Advantages:

  • camouflage that achieves some places or enemies much more easily.

  • Using various poisons

  • Very good melee DPS

  • lockpicking

  • may "break the fight"


Disadvantages:

  • AuCu improvement group available

  • Restricted to wearing leather and fabric

  • Can not heal

Races:

  • Night Elf


  • Human Dwarf Gnome


  • Blood Elf

  • Troll


  • Orc Undead


Facilities:


  • Leather Cloth

Monday, January 7, 2008

Mmc Dell Inspiron 1525 Drivers



Former Draenor, the former kingdom of the world home of the Orcs, Outland. It is a place where you can cross all sorts of minor or even major demons. That weekend I finally discovered the Outland. At least the first area, the Peninsula flames.

What we can say is that Outland is a kingdom devastated! We feels that the Legion has done its work. I think Illidan is prevailing there. but apparently he has powerful enemies like Magtheridon. All these enemies suggest epic battles and this article will probably be the first in a series because of Outland is full of secrets ...



For starters, the best way forward is to go to Honor Hold. This is the dismount of the alliance. It is south of the peninsula from the flames. Despite the Bonechewer Orcs bones or those of the Bleeding Hollow, the bastion has been retained. You'll find your first quests. Arriving appointment in towers Western and eastern stronghold. However, be careful, I have the distinct impression that it's harder slap in Outland. Remember to take some consumables like potions with you life and mana, it will avoid Whip case of multi-aggro. But it runs on Azeroth on Outland, it can be fatal.
flames Peninsula also offers the ability to browse the Ramparts and Furnace, two instances very nice although they are quickly fastened. You can drop the first objects (blue) with slots for gems.

Les Remparts

This forum is fast but dangerous for a group of level 59-62. Consider using your "freeze" ice trap for hunters, to sap the thief and mage for sheep. it will let you focus on a single target decendre mobs quickly.

The first boss is accompanied by two adds. It is sturdy but very easy to manage so it should pass without any trouble.

The second is very simple (see screenshoot), we focus, and he falls fast enough yet he has a little subtlety. Boss debuff a member of the group that generates the dot (damage over time in French) that will affect any group member nearby. one with the debuff must depart quickly because it can be fatal.



For the latter, it is a bit more complicated but it's still the boss easy to manage. It is a jumper on the Dragon. They kill the small fry at the bottom then drops you water. He can let go of shadow lines on each player at the same time. We need the tank once it gets the drops to prevent someone dies, be responsive. The rest happens automatically.

This instance though very short is nice, it goes outside under a stormy sky. I looked on Judge Hype, but there is no drop to the table of the standard forum. There are just those for instance

la Fournaise

la Fournaise me more pleased. Already, it is longer. You will confront demons and warlocks moultes minors. It happens this time indoors. the instance level is the same, stay vigilant.

I was glad to find the first boss. It is "The Maker" ... Yes remember, through Uldaman, the huge living statue that attacks you after placing septra in sort of mock village green ... Well the boss yells, "The Maker blablabla" with a resonant voice that sends shivers down your spine ... the Maker Bah, here it is, this is your first boss at the furnace.



The second boss is a kind of ball with tentacles, like the living eye in Diablo. You walk into a room where you will find a lever to operate. Make sure you are ready to be regenerated and before activation of the lever. Orc four groups will emerge around the cages. Each group after each group, you get rid of. That tries to keep the tank well to avoid aggro unnecessary expenditure of mana because it will require resources for the finale. At worst, chain sheep or trap chain on the last Orc, time for the group to regenerate some mana. Then the boss comes out, you sintered until he falls.

third and final clash in the furnace, it will face a warlock in the room or is retained Magtheridon! No worries it is chained to powerful magical chains. We do not know what make the channel when we arrive, they seem to release Maghtéridon ... It's pretty nice. You interrupt and thus the fight begins. kill all the channels. Then get the boss's life. When he does his AOE, keep you away. You should quickly come to end.

That the list of loot

So much for the tour of these two bodies to chain. For the moment I'm still 59, but I'll keep you posted for the instances that I will discover.